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BEGIN:VEVENT
UID:20260824T150547Z - 98912@asedu17a.odoo.com
DTSTART;TZID=Asia/Jakarta:20260328T093000
DTEND;TZID=Asia/Jakarta:20260613T123000
CREATED:20260824T150547Z
DESCRIPTION:<a href="https://edu-mnphub.odoo.com/event/mentorship-program-3
 d-for-2d-illustration-12/register">Mentorship Program: 3D for 2D Illustrat
 ion</a>\nIntegrate a 3D Workflow Into Your 2D Illustration Process Join ou
 r intensive mentorship program designed for illustrators and 2D artists wh
 o want to level up their skills. Learn how professional artists use 3D too
 ls such as Blender to support the creation of 2D illustrations. Register 
 ​Now PERFECT FOR YOUWho Is This Program For? ✓ 2D Artists Who want to 
 add 2D tools to their creative workflow for better results and improving w
 orkflow and speed for 2D Artist. ✓ Career Changers Transitioning into ga
 me art\, concept art\, or illustration industries\, while upgrading their 
 portfolios. ✓ Beginner to Intermediate Beginner to intermediate artists 
 looking to expand and improve their workflow. WHAT YOU'LL LEARN Curriculum
  Overview A structured learning path with assignments built for real indus
 try use. Part 1: Basic Blender 3D Lesson 1: Blender Navigation & Modeling 
 Tools Object mode\, edit mode\, and core modeling workflow. Lesson 2: Mate
 rials & Textures Material nodes\, UV mapping\, and basic texturing. Lesson
  3: Lighting\, Rendering & Add-ons Lighting setup\, render settings\, and 
 essential add-ons. Lesson 4: Set Dressing with Kitbashing Building scenes 
 efficiently using kitbashing assets. Part 2: Lighting and Rendering (base 
 for illustration) Lesson 5: Character Modeling (Part 1) Blocking and model
 ing characters from 2D designs. Lesson 6: Character Modeling (Part 2) Deta
 iling\, texturing\, lighting\, and rendering for illustration. Lesson 7: P
 rop Design & Modeling Creating props to support illustrative scenes. Lesso
 n 8: Environment Modeling (Part 1) Modeling buildings and environment asse
 ts. Lesson 9: Environment Modeling (Part 2) Texturing\, lighting\, and sce
 ne setup for illustration. Part 3: Illustration Production Lesson 10: Comp
 osition 3D scene setup & 3D to 2D workflow. Lesson 11: Illustration Render
 ing Final rendering and polishing techniques. Lesson 12: Final Review [...
 ]
DTSTAMP:20260824T150547Z
LOCATION:Multimedia Nusantara Polytechnic Gading Serpong\, Jl. Jenderal Gat
 ot Subroto No.Kav.1\, Gading Serpong\, Tangerang BT 15810\, Indonesia
SUMMARY:Mentorship Program: 3D for 2D Illustration
X-ALT-DESC;FMTTYPE=text/html:<a href="https://edu-mnphub.odoo.com/event/men
 torship-program-3d-for-2d-illustration-12/register">Mentorship Program: 3D
  for 2D Illustration</a>\nIntegrate a 3D Workflow Into Your 2D Illustratio
 n Process Join our intensive mentorship program designed for illustrators 
 and 2D artists who want to level up their skills. Learn how professional a
 rtists use 3D tools such as Blender to support the creation of 2D illustra
 tions. Register ​Now PERFECT FOR YOUWho Is This Program For? ✓ 2D Arti
 sts Who want to add 2D tools to their creative workflow for better results
  and improving workflow and speed for 2D Artist. ✓ Career Changers Trans
 itioning into game art\, concept art\, or illustration industries\, while 
 upgrading their portfolios. ✓ Beginner to Intermediate Beginner to inter
 mediate artists looking to expand and improve their workflow. WHAT YOU'LL 
 LEARN Curriculum Overview A structured learning path with assignments buil
 t for real industry use. Part 1: Basic Blender 3D Lesson 1: Blender Naviga
 tion & Modeling Tools Object mode\, edit mode\, and core modeling workflow
 . Lesson 2: Materials & Textures Material nodes\, UV mapping\, and basic t
 exturing. Lesson 3: Lighting\, Rendering & Add-ons Lighting setup\, render
  settings\, and essential add-ons. Lesson 4: Set Dressing with Kitbashing 
 Building scenes efficiently using kitbashing assets. Part 2: Lighting and 
 Rendering (base for illustration) Lesson 5: Character Modeling (Part 1) Bl
 ocking and modeling characters from 2D designs. Lesson 6: Character Modeli
 ng (Part 2) Detailing\, texturing\, lighting\, and rendering for illustrat
 ion. Lesson 7: Prop Design & Modeling Creating props to support illustrati
 ve scenes. Lesson 8: Environment Modeling (Part 1) Modeling buildings and 
 environment assets. Lesson 9: Environment Modeling (Part 2) Texturing\, li
 ghting\, and scene setup for illustration. Part 3: Illustration Production
  Lesson 10: Composition 3D scene setup & 3D to 2D workflow. Lesson 11: Ill
 ustration Rendering Final rendering and polishing techniques. Lesson 12: F
 inal Review [...]
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